Since 2008 I have been working as a freelance 3D Artist, mainly working for adidas and local agencies in Nuremberg, Germany.
My main tools are Maya, Cinema4D and Redshift. Beyond that, I gained a lot of experience with different software packages, scripting languages and 3D engines in the past 14 years.
Besides work I like hiking, playing guitar and lately I discovered my love for game development.
Autodesk 3Ds Max
Unreal Engine 4
adidas AG | T3 GmbH | Viaframe | commosso | DEERSTREET | SLICE Studios | AVA-Studios | Synektar | FranzFlorian | die cowboys | hl-Studios | Andicam | LTI-Films | Philipp Messner | Peter Beckstein | Phocus Brand | Arts-of-Sales
Whether you have a question or are looking to start a project,
feel free to get in touch by mail or phone.
I will get back to you as soon as possible.