Servus!

Since 2008 I have been working as a freelance 3D Artist, mainly working for Adidas and local agencies here in Nuremberg, Germany.

My main tools are Maya, Cinema4D and Redshift. Beyond that, I gained a lot of experience with different software packages, scripting languages and 3D engines in the past 13 years.

Besides work I like hiking, playing guitar and lately discovered my love for game development.

SKILLS

Software-Experience

3D
Autodesk Maya
Maxon Cinema4D
Foundry Modo
Autodesk 3Ds Max

OTHER
Substance Painter
Substance Designer
Autodesk Mudbox
PFTrack

2D
Adobe Photoshop
Adobe AfterEffects
Adobe Premiere
Adobe Illustrator

SCRIPTING
MEL
Phyton
UE4-Blueprints
Action-Script 2.0

RENDERER
Redshift
Octane
MentalRay
Vray

3D-ENGINES
Unreal Engine 4
Unity

CLIENTS

adidas AG | T3 GmbH | Viaframe | DEERSTREET | SLICE Studios | AVA-Studios | Synektar | FranzFlorian | die cowboys | hl-Studios | Andicam | LTI-Films | Peter Beckstein | Phocus Brand | Arts-of-Sales

adidas AG | T3 GmbH | Viaframe | DEERSTREET | SLICE Studios | AVA-Studios | Synektar | FranzFlorian | die cowboys | hl-Studios | Andicam | LTI-Films | Peter Beckstein | Phocus Brand | Arts-of-Sales