Servus!

Since 2008 I have been working as a freelance 3D Artist, mainly working for adidas and local agencies in Nuremberg, Germany.

My main tools are Maya, Cinema4D and Redshift. Beyond that, I gained a lot of experience with different software packages, scripting languages and 3D engines in the past 14 years.

Besides work I like hiking, video games and traveling around the world.

SKILLS

Software-Experience

3D
Autodesk Maya
Maxon Cinema4D
Foundry Modo
Autodesk 3Ds Max

OTHER
Substance Painter
Substance Designer
Autodesk Mudbox
Marmoset Toolbag 4

2D
Adobe Photoshop
Adobe AfterEffects
Adobe Premiere
Adobe Illustrator

SCRIPTING
MEL
Phyton
UE4-Blueprints
Action-Script 2.0

RENDERER
Redshift
Arnold
Octane
MentalRay
Vray

3D-ENGINES
Unreal Engine 4
Unity

CLIENTS

adidas AG | T3 GmbH | Viaframe | commosso | DEERSTREET | SLICE Studios | AVA-Studios | Synektar | FranzFlorian | die cowboys | hl-Studios | Andicam | LTI-Films | Philipp Messner | Peter Beckstein | Phocus Brand | Arts-of-Sales