TECHNICAL DEMOREEL

RIGGING/VFX/REALTIME | 2023

Software

A compilation of projects where I was responsible for solving technical challenges in various 3D programs.

  • Ginseng
    Character Rig & Design, RibbonRig Generator, Dynamic Branches & Leaves, Basic FaceRig
  • Durchgebrannt
    Character Rig & Design, Custom Crowd Simulation, Character Setup in UE4
  • Hologram & Waterfall
    Realtime-VFX, ShaderGraph (Unity)
  • Coffediac
    Game Development, Game Design
  • Waxling
    Bifrost Simulation
  • TeaTime
    Maelstrom Simulation Rig, Storm & Book Simulation, Character Rigs & Design, Cloth & Hair Simulation