adidas - Rivalry [UE5]

3D Realtime Asset | 2021/22

Client

adidas AG / Personal Project – Learning UE5

Software

3D realtime asset textured in Substance Painter and visualized in Unreal Engine 5.
The original geometry is based on a CAD-File which has been revised for realtime purposes. The final low poly version was manually retopolgized in Maya.

Shading, Texturing, Modeling (Refinement & Retopology)