RIGGING DEMO

GINSENG

Personal Project | 2022

Client

Rigging and Scripting Challenge in Maya

Software

A personal project I’ve started a while ago to learn more advanced rigging techniques in combination with the simulation of twigs, leaves and roots.

Aside from this character numerous MEL scripts and a generator for ribbon-rigs were created in the process.

Geometry and textures were later reworked in Z-Brush and Substance Painter to make the figure more suitable for close-ups.

The character itself is inspired by my own ginseng at home, which is sitting right next to my TV.